About
CoreKit Play started as a group chat where four friends kept sharing screenshots of the mobile games we were stuck on. At some point we realized the notes we traded were more useful than most of the walkthroughs we found online, so we turned them into a proper site.
We don't chase every release. A game gets covered only after someone on the team has actually played it for a while — enough to hit the mid-game slump, understand the controls, and form a real opinion. That's why some of our guides go deep on things reviewers usually skip, like how a control scheme feels after your thumbs get tired.
Genres don't matter much to us: we cover racing, RPGs, strategy, puzzles, and casual pick-up-and-play titles with the same care. If a game is fun and worth explaining, it belongs here.
Everything is written by people, not templates. When we're unsure about something, we say so, and we update guides when a game changes.
Marta Kowalczyk — Marta has been writing about games for over a decade and still keeps three phones on her desk just to test how titles run on different hardware. She leads the CoreKit Play editorial team and edits every guide before it goes up.